Page 1 of 3 - Archive Invalidation not working - posted in Mod Organizer - Fallout Support: Just as the title says Archive Invalidation simply does not work. So, I decided to try all the mods, like I did with Oblivion. You'll get a popup window. Any help or suggestions would be greatly appreciated, Hereafter, you should only need to toggle Vortex Archive Invalidation on the Mods tab whenever you add or remove mods that provide "art assets" (meshes, textures, animations, etc.) I'm pretty new to modding, and the mod manager for fallout 3 worked fine for 4 days, but today, I disabled archive invalidation and then enabled it again, and before it enables, FOMM crashes. Thank you. BSA Redirection is the best and easiest method now and can be set in your mod manager tools. For OBMM users: Start OBMM. Click BSA redirection (it's the default choice). I saw in the other topic that the problem was with the Archive Invalidation. Click Update Now. For Fallout: New Vegas on the PC, a GameFAQs message board topic titled "Nexus Mod Manager and Archive Invalidation? I am thinking it may have something to do with the woefully undocumented "Archive Invalidation", which I have tried toggling on … Works when launched outside of mod manager. Tried to install it myself, didn't worked. Select Archive invalidation. OBMM. as "loose files" from a particular profile "load order". Fallout Archive Invalidation. This is worrying. So to recap- Invalidation has been pointed to in every .ini it's feasible to imagine including the ones MO generates and uses, still not recognising/applying it. Its ticked on the profile and the inis are correct but it still wont load texture mods. The Fear and Loathing guide did not help aswell. But I can't seem to make the body replacer works. It goes without saying, this doesn't work either. And in any case, resetting archive invalidation is not the answer to neck seams.google 'New Vegas neck seams' for help with those. < > Showing 1-5 of 5 comments . About your choice of mod manager… Jun 14, 2018 @ 11:53am All mod managers either activate it by default or … This also happens if I run FOMM through MO and tick Archive Invalidation there. Fallout Mod Manager (FOMM): Depending on the version you have, find "Archive Invalidation" either under the tools tab or find the button "Toggle Archive Invalidation". Still not successefull. It always ends with a strange body, and a grey underwear. Ive read a lot of threads here and on other forums, and tried a very lot of things to get it working. Click Utilities. Page 1 of 2 - FO3 MO Archive Invalidation not working - posted in Mod Organizer - Fallout Support: Hi. talgaby. I have tried the archive invalidation .exe but problem persists. 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